
Amarth X
Homicidal Suicidal IT'S ONLY PIXELS
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Posted - 2017.06.09 15:49:01 -
[1] - Quote
Did you consider that pirate battleships might be cheap simply because battleships in general are? Which in turn can be explained by their weakness in large scale fleet fights.
Most alliances have been favouring HAC and T3 doctrines for many years, simply because they are that much better. They have far smaller sig, they apply damage better, they are faster on grid and in warp.
While the advantages of BS are very few. They do not provide a lot of extra EHP and the extra they get does not make up for the significantly larger sig radius. They do more damage but apply it worse. The only real benefit of BS are that utility slots are much easier to fit, plus the ability to use a few oddball BS-only modules.
This is the root of the problem. Pirate/faction battleships are about the only BS that make sense to use for doctrines, since they overall have larger bonuses than t1. So maybe fix the root of the problem: make BS useful in fleet pvp.
Their main weaknesses are sig radius and warp speed. They are supposed to be big and slow so that's fine. But maybe compensate this by actually giving them higher damage and better tank than cruisers? Right now BS are pretty low on the food chain, having to fear anything from stealth bombers, to sig tanking T3, to blap dreads.
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In addition, I don't believe there is such a big relation between the amount of BPCs dropped and the ships on market. Likely, industrialists aim to get BPCs for ships that give the greatest profit. Supply and demand dictates that the ships that are used the most will get built the most.
The by far best BS for large scale fleet fights is the Machariel, which is also likely the reason why it is currently expensive compared to the other pirate BS. While the Bhaalgorn is cheapest by far, since it is useless for anything but small gang pvp.
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Overall, I wish CCP could focus their endless re-balancing projects on things that are fundamentally broken, rather than on things that presently work somewhat well. Instead of tinkering with pirate BS and T3, why not focus on fixing completely broken things such as the bumping mechanics, the cloak mechanics and the nullsec sov system.
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